CONTAINER unitybasesetting
{
    NAME unitybasesetting;
    INCLUDE Texpression;
    
    GROUP ID_TAGPROPERTIES
    {
        BUTTON INITIALIZATION { }
    
        GROUP
        {
            GROUP
            {
                COLUMNS 2;
                STRING SAVE_PATH { SCALE_H; ANIM OFF; }
                BUTTON AUTO_RENAME_BTN { }
            }
            
            BOOL PURE_OUTPUT { ANIM OFF; }
        }
        
        SEPARATOR { LINE; }
        
        GROUP
        {
            BOOL IS_OUTPUT_MAT_AND_TEXTURE { ANIM OFF; }
            STRING DEFAULT_SHADER { ANIM OFF; }
        }
        
        SEPARATOR { LINE; }
        
        GROUP
        {
            STRING PREFAB_ATTACH_PATH { SCALE_H; ANIM OFF; }
        }
        
        SEPARATOR { LINE; }
        
        GROUP
        {
            STRING ANIMATION_ATTACH_PATH { SCALE_H; ANIM OFF; }
            
            LONG ANIMATION_COMPRESSION_MODE
            {
                CYCLE
                {
                    ANIMATION_COMPRESSION_MODE1;
                    ANIMATION_COMPRESSION_MODE2;
                    ANIMATION_COMPRESSION_MODE3;
                    ANIMATION_COMPRESSION_MODE4;
                }
                
                ANIM OFF;
            }
            
            REAL ANIMATION_COMPRESSION_POS_ERROR { MIN 0.0; ANIM OFF;}
            REAL ANIMATION_COMPRESSION_SCALE_ERROR { MIN 0.0; ANIM OFF; }
            REAL ANIMATION_COMPRESSION_ROT_ERROR { MIN 0.0; ANIM OFF; }
            BOOL ANIMATION_KEYFRAMED_ALL_OBJECTS {ANIM OFF;}
            BOOL RETENTION_TIME_LENGTH {ANIM OFF;}
            BOOL IS_LEGACY_ANIMATION{ANIM OFF;}
            BOOL IS_LOOP_ANIMATION{ANIM OFF;}
        }
        
        SEPARATOR { LINE; }
        
        GROUP
        {
            STRING ROOT_BONE_PATH { SCALE_H; ANIM OFF; }
            BOOL IS_ENABLE_ROOT_MOTION { ANIM OFF; }
        }
    }
}
